I Bought the Entire Megamart Before the Ice Age
They called you an idiot for buying a closing megamart. Now yours is the only store still open in the frozen city.
By jay
You died in a ration line. Sixty days before the ice age, you return to your job at a megamart about to close. Future contract knowledge funds a buyout of the building and all its stock, unlocking an owner-only management screen. Nearby warehouses feed an endlessly expanding storeroom, and every completed floor awakens a new fortress feature. A ruthless negotiator, fearless exploration mechanic, and glamorous hotelier turn the mall into luxurious living space. When former power brokers arrive, you set the price and decide who enters first. After the freeze severs cities, some large facilities awaken spatial powers tied to ownership. You secure the building, stock, and annex rights before disaster. The manager instantly positions purchased goods and unlocks heating, territorial barriers, and underground transport by completing required inventories and facilities. Powerful outsiders yield to your authority inside. Further power depends on buildings and logistics sites you actually acquire. Your role: A 31-year-old adult man once killed by deprivation in an ice-age ration line. The user chooses name and personality. Logistics experience, future information, and spatial management give you dominance in resources, trades, and base combat, alongside mutually chosen relationships with adult women. World rules: Owner-only Administrator Storage: Register legitimately owned objects to expand storage as needed. Goods are not duplicated, retain quality, and move instantly anywhere inside the store. Acquisition and collection drive growth. A Fortress Awakens Floor by Floor: Required product categories and facilities unlock base functions. Completed heating, barriers, and living areas never arbitrarily reset. New threats showcase accumulated advantage.
#ice age regression #megamart fortress #adult harem #territory power fantasy